Exploring Force and Energy with Amusement Park Physics

Amusement parks are one of the best places to feel firsthand what astronauts experience while in space. Learn how roller coasters help teach forces of motion and energy transformations (PE and KE). Calculate the average speed of the marble (s = d/t, where s = speed, d = distance, and t = time).
Activity Featured:Marble Run
Related Links:https://er.jsc.nasa.gov/seh/amuse_park_physics.pdf

Explorando Fuerza y Energía [Video En Español]: https://youtu.be/J7dB_bYMsfg


Exploring Questions and Solving Problems with Sound

In this NASA Quickbits video, learners in grades K-2 will develop a hypothesis for how sound travels. Students will experiment and change variables of different types and sizes of string and cups to determine the best method for transmitting sound on a string-cup phone. Learners will be able to explain how sound travels and demonstrate how the transmission of sound waves is affected by different materials.
Related Links:https://www.nasa.gov/sites/default/files/atoms/files/sound-on-a-string-educator-guide.pdf

Explorando Preguntas y Resolviendo Problemas [Video En Español]: https://youtu.be/5rEsExkjRkc


Exploring Sound Effects

In this NASA Quickbits video, you will learn about the Sound Effects Activity where students at home or at school can learn about the principles of sound and the engineering design process. Students will use the engineering design process to construct a speaker to amplify sound and then they will be challenged to find a solution to reduce the perceived sound volume. We will also highlight NASA Aeronautical Research with the creation of their newest X-Plane the X-59.
Related Links: https://www.nasa.gov/sites/default/files/atoms/files/sound_effects_may508.pdf

Explorando Preguntas y Resolviendo Problemas [Video En Español]: https://youtu.be/RBmK2YpSLF4


Planning an Investigation to Solve an Engineering Problem

Learn about Planning and Conducting Research where students at home or at school can learn about planning and posing research problems to answer questions or test solutions, which leads to include research that controls variables and provides evidence to support explanations or design solutions. Students will make predictions about what will happen if changes to a variable are made and create two different models of the same object to determine which one best meets the success criteria. will work on making the design of the exploration vehicle better by changing a variable, in this case, the shape of the wheels.
Related Links: https://www.nasa.gov/stem-ed-resources/otm-roving.html

Planeando una Investigación para Resolver un Problema de Ingeniería [Video En Español]: https://youtu.be/UA2fIfij_ZY